AI Insights · Timothy · January 2022
Top 5 Space Games in Denmark: Q4 2021 Performance
Explore the performance trends of the top 5 space games on a unified platform in Denmark during Q4 2021, including downloads, revenue, and active users.
In Q4 2021, the top 5 space games in Denmark showed varied performance on a unified platform, combining iOS and Android data. Here's a closer look at the trends for each game, based on Sensor Tower's data.
My Little Universe from SayGames LTD saw a significant rise in weekly revenue, starting from $66 in mid-November and peaking at approximately $1.5K by the end of December. Weekly downloads fluctuated, reaching a high of 4.9K in early November and stabilizing around 2.7K in late December. Active users also showed growth, peaking at 7.4K in early November before settling around 6.1K by the end of the quarter.
Voodoo's Moon Pioneer experienced moderate revenue throughout the quarter, with weekly earnings peaking at $159 in late October. Downloads were highest in late October with 8.2K, but gradually declined to 443 by the end of December. Active users reflected this trend, peaking at 9.4K in early November and dropping to 1.6K by the end of the quarter.
Mr Autofire by Lightheart Entertainment had a notable revenue spike in late October, reaching $3.1K, and maintaining steady earnings around $1.7K towards the end of December. Weekly downloads remained relatively stable, with a peak of 1.2K in late September and around 423 by the end of the year. Active users saw a slight decline from 8K in late September to 6.4K by the end of December.
PARADYME LIMITED's Solar Smash maintained a low but consistent revenue stream, peaking at $32 in early October. Weekly downloads were steady, with a peak of 873 in early November and around 713 by the end of December. Active users showed a rising trend, peaking at 5.6K in late December from 4.8K in late September.
Lastly, Fire Hero 2D: Space Shooter by AI Games FZ had modest revenue, peaking at $24 in early November. Downloads were highest in early October with 1.1K, but dropped to 160 by the end of December. Active users peaked at 2K in early October and declined to 628 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.